2011-10-18

Gamer-type matrix

        Loud gamer
               |
Power gamer----------- Story gamer
               |
        Quiet gamer

Power gamer:  looks to max any stat.  find talents, skills, and bonuses that efficiently make their character more effective.  Power gamers select weaknesses that do not effect their character frequently or adversely.  Generally speaking, power gamers do not select character attributes based on character background and /or tend to focus on strengths and not flaws.  Does not focus on character limitations.

Story gamer:  selects attributes based on a character's motivations and beliefs regardless of the attributes' effectiveness in game.  Story gamers will also make in-game decisions based on what they perceive their character might do in the situation, and not necessarily tactically wise.  These decisions tend to develop a character's story line.  Some story gamers wish to focus on interpersonal conflicts over tactical play.

Vocal:  tends to speak frequently during play, both in and out of character

Silent:  tends to be passive during play



Silent+Power = Rules Lawyer.  knows the rulebook inside-out.  Speaks up only when a decision is contrary to the rule book.

Vocal+Power = Munchkin.  Prefers to min-max and will argue points to remain dominant.  Dislikes GM Fiat and losing.

Silent+Story = The Plotter.  Interverted player.  Generally has clear picture of the game world, but tends to over-think in-game situations.

Vocal+Story = Role Actor.  Speaks in character frequently.  Sometimes hard to determine if speaking in character or out of character.  Enjoys NPC dialog.  Sometimes bombastic.

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